Underlying Everything –> Raw Data
One day we will stand inside our data and interact with it
in ways that we cannot imagine today.
This will be important
to us because our natural way of observing is to move around, look at things
from different perspectives, even the act of observing while moving ourselves
is important to our sense of what exists around us. The acts of catching a ball, driving a car, walking
and moving while Observing, listening to, and feeling
our environment is an integral part of who we are, how we experience.
At the present time most of our data visualization is
static and completely foreign to the tool bar of senses that we possess.
The billions of
calculations that we do as we move about and sense our world informs us, stimulates us, inspires
us. Following the trajectory of a ball, moving
to intercept and catch is so exhilarating that, as a group, we spend billions
of dollars to set up systems of games and venues to create an opportunity for
us to have these experiences even vicariously.
This is what makes data visualization such an exciting area
today. We can see that sometime in the
near future we will have the capacity to project data as living, moving,
dynamic holographic arrays. I only use the term holographic because that is the
only language that I have to convey this idea to you. It may well be, probably
will be, some technology that we cannot name at present.
It then becomes
important that we now prepare ourselves
by creating foundationally more informed ways to represent this data. Whether this data represents physical matter,
models of behavior or ideas, what we best relate to are dynamically flowing
three dimensional arrays that flow through time. Since we do not, at present, have the general
capacity to take a several GB dataset of physical matter, for example, the
lung, and present it in a hyper-real, holographic, dynamic way to others
through generalized distribution, we can
present a dynamic 3D representation of that lung and move through time inside a
select portion of that lung. If our dataset is comprehensive enough we can
convert that dataset to a hyper-realistic representation of that specific area
of lung and reveal a density of detail that is not possible by now known
optical means. When we create a digital
representation of time flowing through a specific pathway in the lung from
the trachea down through the alveoli region where gas exchange takes place we
have converted that dataset into a 3D representation that flows through time.
Although we cannot yet stand inside that representation and move around and
choose what other specific aspects we wish to observe we can create the sense
of flowing through that actual lung in this hyper-real representation and
vicariously engage an expanded array of our own internal perceptual processing
computational capacity.
Models of behavior and ideas have similar properties
When we construct mathematical models of behavior and ideas
we endow these models with quantifiable, replicatable, modifiable qualities
that can be represented in a way that more
accurately portrays their true nature than simple, flat, information
arrays. These models can best be understood by us as three dimensional visualizations that change and modify themselves
as they flow through the stream of time
according to the algorithms derived
from the underlying mathematical models
informing them. As with
representation of physical matter, these representations take on a hyper-real quality that represent the
model in a vastly more detailed way
than is otherwise possible. We can then
choose to represent an entire model as
an object in and of itself and also move
through specifics of that model as we do in physical matter, such as a lung
hyper-view.
As such, we now have a
representation that is as accurate as
the underlying quantified representation of that dataset or mathematical model. We can use that model to verify, replicate, modify and manipulate with results that we
can perceive through a system of sensing and procession that accesses the
tremendous processing power that we exercise everyday as biological sentients.
Accessing these processes in a way that engages these processes more fully
provides us a means to comprehend, analyze and synthesize these datasets more
fully and makes their meaning accessible in ways now not possible.
It has been thought
that the computing power necessary to create extensive visualizations of this
kind either does not exist or is not available to those who need it. However,
as in structured programming, which utilizes blocks of code as a units that
decrease coding time and increase coding power rather than re-writing lines of
code over and over, software already exists that can be paired with these
mathematical models that allow the formation of 3D elements that can be modeled
into 3D visualizations as
representations of physical matter, ideas or behavioral models as a whole,
or as specific portions of that those models.
This is our interest
These 3D hyper-real
models are foundational to preparing for the coming ability to place ourselves inside these models, whether they
be holographic or some now unknown technology. Inside these models we can move
about and observe their function and become
aware of their activity in ways that we are not able at this time, in ways
that we cannot even conceive at this time. The author of these models and
others studying these models will now be able to interact with, observe, notice
details and see ways to modify and manipulate these models in ways that cannot
happen at present. In fact, this
process, once put in motion may be
the impetus to move forward to an
immersive experience of observation, inspiration, modification and manipulation
that is on the horizon but not now actuated.
Clarence Wigfall 11/23/2014
Comments